Archives of posts from January 2016
Categories are not a Groovy specific thing. From a quick google search I found this Wikipedia article, which tells us that the idea of categories have been around in many languages such as Smalltalk (known as Class Extensions), C# 2.0 and Visual Basic 2005 (known as partial classes), Objective-C (known as categories), and I also found that Swift has the same idea known as Extensions.
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When beginning a new feature task, it is good to take the time and sit back and think about your approach. Come up with your game plan. Your play book. You should start by asking yourself, “Where am I getting the data from?”. This is probably one of the most key decisions that you can make before you get started. Are you getting data from more than one source? Grab a scratch piece of paper, or a blank text editor and start writing down some notes. Next question you should ask yourself is, “Is there options Out Of The Box (OOTB)?”. Ask yourself, “Is there something in our ecosystem that I can use and just make it more robust? A class that I can just extend?”. Most of the time it appears that this is the case. Which really, ultimately seems to make development a lot easier. You do not have to start over from scratch. You can just extend a class, or use a category, and add the data or methods that you need for your new feature. Take a few minutes to look through your existing code base. Check some things out, pseudo code, write notes, draw a mind map, do whatever you can find that allows you to wrap your head around the entire feature and how you are going to implement it.
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Categories are not a Groovy specific thing. From a quick google search I found this Wikipedia article, which tells us that the idea of categories have been around in many languages such as Smalltalk (known as Class Extensions), C# 2.0 and Visual Basic 2005 (known as partial classes), Objective-C (known as categories), and I also found that Swift has the same idea known as Extensions.
Read More
When beginning a new feature task, it is good to take the time and sit back and think about your approach. Come up with your game plan. Your play book. You should start by asking yourself, “Where am I getting the data from?”. This is probably one of the most key decisions that you can make before you get started. Are you getting data from more than one source? Grab a scratch piece of paper, or a blank text editor and start writing down some notes. Next question you should ask yourself is, “Is there options Out Of The Box (OOTB)?”. Ask yourself, “Is there something in our ecosystem that I can use and just make it more robust? A class that I can just extend?”. Most of the time it appears that this is the case. Which really, ultimately seems to make development a lot easier. You do not have to start over from scratch. You can just extend a class, or use a category, and add the data or methods that you need for your new feature. Take a few minutes to look through your existing code base. Check some things out, pseudo code, write notes, draw a mind map, do whatever you can find that allows you to wrap your head around the entire feature and how you are going to implement it.
Read More
Categories are not a Groovy specific thing. From a quick google search I found this Wikipedia article, which tells us that the idea of categories have been around in many languages such as Smalltalk (known as Class Extensions), C# 2.0 and Visual Basic 2005 (known as partial classes), Objective-C (known as categories), and I also found that Swift has the same idea known as Extensions.
Read More
When beginning a new feature task, it is good to take the time and sit back and think about your approach. Come up with your game plan. Your play book. You should start by asking yourself, “Where am I getting the data from?”. This is probably one of the most key decisions that you can make before you get started. Are you getting data from more than one source? Grab a scratch piece of paper, or a blank text editor and start writing down some notes. Next question you should ask yourself is, “Is there options Out Of The Box (OOTB)?”. Ask yourself, “Is there something in our ecosystem that I can use and just make it more robust? A class that I can just extend?”. Most of the time it appears that this is the case. Which really, ultimately seems to make development a lot easier. You do not have to start over from scratch. You can just extend a class, or use a category, and add the data or methods that you need for your new feature. Take a few minutes to look through your existing code base. Check some things out, pseudo code, write notes, draw a mind map, do whatever you can find that allows you to wrap your head around the entire feature and how you are going to implement it.
Read More
Categories are not a Groovy specific thing. From a quick google search I found this Wikipedia article, which tells us that the idea of categories have been around in many languages such as Smalltalk (known as Class Extensions), C# 2.0 and Visual Basic 2005 (known as partial classes), Objective-C (known as categories), and I also found that Swift has the same idea known as Extensions.
Read More
When beginning a new feature task, it is good to take the time and sit back and think about your approach. Come up with your game plan. Your play book. You should start by asking yourself, “Where am I getting the data from?”. This is probably one of the most key decisions that you can make before you get started. Are you getting data from more than one source? Grab a scratch piece of paper, or a blank text editor and start writing down some notes. Next question you should ask yourself is, “Is there options Out Of The Box (OOTB)?”. Ask yourself, “Is there something in our ecosystem that I can use and just make it more robust? A class that I can just extend?”. Most of the time it appears that this is the case. Which really, ultimately seems to make development a lot easier. You do not have to start over from scratch. You can just extend a class, or use a category, and add the data or methods that you need for your new feature. Take a few minutes to look through your existing code base. Check some things out, pseudo code, write notes, draw a mind map, do whatever you can find that allows you to wrap your head around the entire feature and how you are going to implement it.
Read More
Categories are not a Groovy specific thing. From a quick google search I found this Wikipedia article, which tells us that the idea of categories have been around in many languages such as Smalltalk (known as Class Extensions), C# 2.0 and Visual Basic 2005 (known as partial classes), Objective-C (known as categories), and I also found that Swift has the same idea known as Extensions.
Read More
When beginning a new feature task, it is good to take the time and sit back and think about your approach. Come up with your game plan. Your play book. You should start by asking yourself, “Where am I getting the data from?”. This is probably one of the most key decisions that you can make before you get started. Are you getting data from more than one source? Grab a scratch piece of paper, or a blank text editor and start writing down some notes. Next question you should ask yourself is, “Is there options Out Of The Box (OOTB)?”. Ask yourself, “Is there something in our ecosystem that I can use and just make it more robust? A class that I can just extend?”. Most of the time it appears that this is the case. Which really, ultimately seems to make development a lot easier. You do not have to start over from scratch. You can just extend a class, or use a category, and add the data or methods that you need for your new feature. Take a few minutes to look through your existing code base. Check some things out, pseudo code, write notes, draw a mind map, do whatever you can find that allows you to wrap your head around the entire feature and how you are going to implement it.
Read More
Categories are not a Groovy specific thing. From a quick google search I found this Wikipedia article, which tells us that the idea of categories have been around in many languages such as Smalltalk (known as Class Extensions), C# 2.0 and Visual Basic 2005 (known as partial classes), Objective-C (known as categories), and I also found that Swift has the same idea known as Extensions.
Read More
When beginning a new feature task, it is good to take the time and sit back and think about your approach. Come up with your game plan. Your play book. You should start by asking yourself, “Where am I getting the data from?”. This is probably one of the most key decisions that you can make before you get started. Are you getting data from more than one source? Grab a scratch piece of paper, or a blank text editor and start writing down some notes. Next question you should ask yourself is, “Is there options Out Of The Box (OOTB)?”. Ask yourself, “Is there something in our ecosystem that I can use and just make it more robust? A class that I can just extend?”. Most of the time it appears that this is the case. Which really, ultimately seems to make development a lot easier. You do not have to start over from scratch. You can just extend a class, or use a category, and add the data or methods that you need for your new feature. Take a few minutes to look through your existing code base. Check some things out, pseudo code, write notes, draw a mind map, do whatever you can find that allows you to wrap your head around the entire feature and how you are going to implement it.
Read More
Categories are not a Groovy specific thing. From a quick google search I found this Wikipedia article, which tells us that the idea of categories have been around in many languages such as Smalltalk (known as Class Extensions), C# 2.0 and Visual Basic 2005 (known as partial classes), Objective-C (known as categories), and I also found that Swift has the same idea known as Extensions.
Read More
When beginning a new feature task, it is good to take the time and sit back and think about your approach. Come up with your game plan. Your play book. You should start by asking yourself, “Where am I getting the data from?”. This is probably one of the most key decisions that you can make before you get started. Are you getting data from more than one source? Grab a scratch piece of paper, or a blank text editor and start writing down some notes. Next question you should ask yourself is, “Is there options Out Of The Box (OOTB)?”. Ask yourself, “Is there something in our ecosystem that I can use and just make it more robust? A class that I can just extend?”. Most of the time it appears that this is the case. Which really, ultimately seems to make development a lot easier. You do not have to start over from scratch. You can just extend a class, or use a category, and add the data or methods that you need for your new feature. Take a few minutes to look through your existing code base. Check some things out, pseudo code, write notes, draw a mind map, do whatever you can find that allows you to wrap your head around the entire feature and how you are going to implement it.
Read More
Categories are not a Groovy specific thing. From a quick google search I found this Wikipedia article, which tells us that the idea of categories have been around in many languages such as Smalltalk (known as Class Extensions), C# 2.0 and Visual Basic 2005 (known as partial classes), Objective-C (known as categories), and I also found that Swift has the same idea known as Extensions.
Read More
When beginning a new feature task, it is good to take the time and sit back and think about your approach. Come up with your game plan. Your play book. You should start by asking yourself, “Where am I getting the data from?”. This is probably one of the most key decisions that you can make before you get started. Are you getting data from more than one source? Grab a scratch piece of paper, or a blank text editor and start writing down some notes. Next question you should ask yourself is, “Is there options Out Of The Box (OOTB)?”. Ask yourself, “Is there something in our ecosystem that I can use and just make it more robust? A class that I can just extend?”. Most of the time it appears that this is the case. Which really, ultimately seems to make development a lot easier. You do not have to start over from scratch. You can just extend a class, or use a category, and add the data or methods that you need for your new feature. Take a few minutes to look through your existing code base. Check some things out, pseudo code, write notes, draw a mind map, do whatever you can find that allows you to wrap your head around the entire feature and how you are going to implement it.
Read More